Tokyo Game Action - Playaway Lanes - Café Yamanoi
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Playaway Lanes
5 Summer Drive
Winchendon, MA 01475
978-297-1295

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Sunday: 2pm - Midnight

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-Playaway Lanes Information

-BEMANI (MUSIC) GAMES
--DDR SuperNOVA
--DDR Forever
--In the Groove 2
--DDR Extreme / DDR 5th Mix
--beatmania IIDX DistorteD
--Beatmania the FINAL
--Pop'n Music FEVER
--DrumMania V2
--GuitarFreaks V2
--Drummania 8th
--Drummania 5th
--Para Para Paradise 2nd Mix
--DanceManiax 2nd Mix
--Taiko no Tatsujin 8
--Pump It Up: ZERO
--Shamisen Brothers

-FIGHTING GAMES
--Street Fighter 3 Third Strike
--Capcom vs SNK 2
--Guilty Gear XX: SLASH
--King of Fighters X1
--Marvel vs Capcom 2
--Super Street Fighter II X
--Street Fighter Zero 3
--Tekken 5
--Super Puzzle Fighter 2

-OTHER GAMES
--Battle Gear 2
--Bump 'n' Jump
--Ms. Pac Man
--Rampart
--Heavy Barrel
--Xenophobe
--Black Tiger
--Time Pilot '84

-Store Events
--TGA Ranking Battles

Gameplay
Each Pump It Up dance machine consists of a pad connected to the machine's computer hardware. On the dance pad are 5 buttons: two red ones on the corners closest to the cabinet, two blue ones on the corners farthest from the cabinet, and a yellow one in the middle. On the screen of the machine itself, arrows corresponding to each of these buttons scroll towards the top of the screen, and the player steps on the buttons on the dance pad when the arrow corresponding to the direction on the pad aligns itself with a set of stationary arrows at the top of the screen (sometimes called "targets" or "receptors").

Players receive a judgment for each step based on the accuracy of the step. Judgments include, from best to worst, Perfect, Great, Good, Bad and Miss. The size of these judgments vary from version to version, and sometimes depend on the difficulty of the machine set by the machine operator.

Players generally play until the number of songs they have paid for have been played (usually between 2-5 songs), or the player has failed a song. In some cases, players may "fail" a song and cause their play to end early, and in others, players may earn a bonus song for exemplary performance on songs played previously during the round. Also, the machine operator may turn on a function known as "Stage Break," causing play to stop immediately once a player's lifebar is depleted. If Stage Break is off, players only fail the song (and cause play to stop) by getting a combo of 51 consecutive misses.

Pump It Up: ZERO
In Februrary of 2006, Andamiro released a brand new version of Pump It Up: The International 7th Dance Floor. An easy mode was added for beginners. A brand new interface was implemented that allows preview of background animations when the player views a song prior to selection. Also, for the first time ever in an arcade release, two players are able to select two different levels of difficulty in the same song, at the same time.

New Songs

  • BanYa - Beat of the War 2
  • BanYa - Jump
  • BanYa - Love is a Danger Zone 2
  • BanYa - Moonlight
  • BanYa - Papa Gonzales
  • BanYa - Phantom
  • BanYa - Witch Doctor
  • Cachy Huang - Up Up
  • Cho PD - My Friend
  • Drunken Tiger - Emergency
  • Eugene - Wuthering Heights
  • Eun Ji Won - All Famy
  • JTL - Enter the Dragon
  • Jang Yoon Jung - Oh My
  • Lazy Bone - Do It Yourself
  • Louis - Chung Hwa Ban Jeom
  • Mina - Turn Around
  • Spooky Banana - Mr. Fire Fighter
  • Pandera - I Love You Baby
  • Perry - Storm
  • T.O - Footprints
  • Turtles - What's Goin' On
  • Remix: Try to B.P.M - LIADZ
  • Remix: K-Hip-Hop Mix Vol. 1
  • Remix: K-House Mix Vol. 1
  • Remix: Ignition Starts/Hypnosis/Extravaganza [hidden, unlock method not yet known, returning from previous games]

Another Step songs

    • time/point-release unlocks
  • Eres Para Mi - Another Freestyle - unlocked upon unlock of Another station
  • Final Audition 2 - Another Crazy - unlocked upon unlock of Another station
  • Final Audition 3 U.F - Another Nightmare - unlocked upon unlock of Another station
  • Mexi Mexi - Another Nightmare - unlocked upon unlock of Another station
  • My Friend - Another Freestyle - unlocked upon unlock of Another station
  • Solitary 2 - Another Crazy - unlocked upon unlock of Another station
  • Extravaganza - Another Crazy - time/point-release unlock - after opening of mission 7
  • Final Audition 2 - Another Nightmare - time/point-release unlock - after opening of mission 11
  • Love is a Danger Zone 2 - Another Hard - time/point-release unlock - after opening of mission 13
  • Love is a Danger Zone 2 - Another Crazy - time/point-release unlock - after opening of mission 13
  • Love is a Danger Zone 2 - Another Nightmare - time/point-release unlock - after opening of mission 13
  • Naissance 2 - Another Nightmare - time/point-release unlock - after opening of mission 15
  • Final Audition - Another Nightmare - time/point-release unlock - after opening of mission 17
  • Do it Yourself - Another Nightmare - time/point-release unlock - after opening of mission 19
  • Solitary 2 - Another Nightmare - time/point-release unlock - after opening of mission 21
  • Mr. Larpus - Another Nightmare - time/point-release unlock - after opening of mission 23
  • Extravaganza - Another Nightmare - time/point-release unlock - after opening of mission 25
  • Another Truth - Another Nightmare - time/point-release unlock - after opening of mission 27
  • Witch Doctor - Another Nightmare - time/point-release unlock - after opening of mission 29
    • mission unlocks: must clear mission
  • Love is a Danger Zone - Another Nightmare - mission unlock (mission 16)
  • Witch Doctor - Another Crazy - mission unlock (mission 17)
  • Final Audition - Another Crazy - mission unlock (mission 19)
  • Join The Party - Another Nightmare - mission unlock (mission 20)
  • Circus Magic - Another Nightmare - mission unlock (mission 26) [note: only mode playable for this song in the entire game]
  • Vook - Another Freestyle - mission unlock (mission 27)
  • Vook - Another Nightmare - mission unlock (mission 27)
  • I'll Give You All My Love - Another Nightmare - mission unlock (mission 28)



 
Pump It Up: ZERO machine (Picture)
 
PIU: ZERO In Game (Picture)
 
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