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Playaway Lanes
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978-297-1295

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-Playaway Lanes Information

-BEMANI (MUSIC) GAMES
--DDR SuperNOVA
--DDR Forever
--In the Groove 2
--DDR Extreme / DDR 5th Mix
--beatmania IIDX DistorteD
--Beatmania the FINAL
--Pop'n Music FEVER
--DrumMania V2
--GuitarFreaks V2
--Drummania 8th
--Drummania 5th
--Para Para Paradise 2nd Mix
--DanceManiax 2nd Mix
--Taiko no Tatsujin 8
--Pump It Up: ZERO
--Shamisen Brothers

-FIGHTING GAMES
--Street Fighter 3 Third Strike
--Capcom vs SNK 2
--Guilty Gear XX: SLASH
--King of Fighters X1
--Marvel vs Capcom 2
--Super Street Fighter II X
--Street Fighter Zero 3
--Tekken 5
--Super Puzzle Fighter 2

-OTHER GAMES
--Battle Gear 2
--Bump 'n' Jump
--Ms. Pac Man
--Rampart
--Heavy Barrel
--Xenophobe
--Black Tiger
--Time Pilot '84

-Store Events
--TGA Ranking Battles

Introduction

Marvel vs. Capcom 2: New Age of Heroes (a.k.a. Marvel vs. Capcom 2 or MvC2) is the fourth and final game in the Marvel vs. Capcom series of fighting games. With the final installment of the series, Capcom simplified the engine so that it would be more accessible to casual players, and thus bring in new players, as interest in arcade fighting games had declined. The biggest changes were made to the air combo system, which were now much easier to do. The button configuration was trimmed down to 4 main buttons and 2 character tag buttons. The game also features 3 on 3 tag, compared to the 2 on 2 tag from previous games in the series. Marvel Vs Capcom 2 was also ported to the Dreamcast, Xbox, and Playstation 2.

Story

When the earth and everything on it begins to die, Ruby Heart traces the source to an evil being known as Abyss, and summons the greatest heroes to her airship to find the being. Ultimately, its source of power is revealed to be a mysterious black metal ball within its center.

The ending suggests that the power of Abyss can be given to the person who holds it; Ruby holds it in her hand and regards it briefly before throwing it over her back into the sea. But in any case, this is the first Marvel vs. Capcom game without character-specific endings, as you will get the same end regardless of the characters you use or how quickly you defeat the final opponent.

Gameplay

Players select 3 fighters from either MARVEL or CAPCOM games and fight 1 on 1 until one of the teams have no remaining players.

Each character has at least 1 super combo and the entire team shares a single combo meter. Once filled, players may attempt super combo and specialized tag combos.

The control scheme consists of 2 punch, 2 kick, and 2 tag buttons.


 
Marvel vs Capcom 2
(Picture)
 
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Fighting Game Cabs (Picture)
 
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