beatmania IIDX controls consist two sets of seven keys on each player's side, along with two turntables. The turntable for the left player's side is to the left of the keys, while the one on the right player's side is to the right.
Each set of keys is arranged in a pattern of four white keys beneath three black keys. The black keys are offset from the white keys so that each pair of adjacent white keys has a black key above and in between them. This arrangement mimics the F, F#, G, G#, A, A#, B keys on a musical keyboard, though beatmania keys, being about twice as long as they are wide, do not resemble piano keys. The keys are commonly numbered 1 through 7, from left to right. The four white keys are numbered 1, 3, 5, and 7; the three black keys are numbered 2, 4, 6.
Under the 16:9 wide display are the start button, the effector button, and effector sliders. The effector button and sliders control various sound volume levels within the game, and do not affect scoring or difficulty. The specific effector features available vary from version to version.
Originally, the game was named beatmania II. The beatmania II cabinet was similar to the beatmania cabinet, save for the presence of two extra keys (one white, one black) that form the familiar 7-key panel. Konami had planned to develop and release two different versions of arcade cabinets: a standard beatmania II cabinet, and a 'deluxe' cabinet with a 'DX' suffix on the end of the name, hence "IIDX". Konami scrapped the standard cabinet after the release of 2nd Style, but the 'DX' suffix stuck and has remained throughout the series.
The IIDX cabinet features a widescreen 16:9 display, more powerful speakers, and a bass platform that vibrates beneath the player's feet to the beat of the music being played. |