Stax Kazama
March 3rd, 2005, 18:13
Since I'm such a Tekken fangirl and I'm in the mood for it I figured I'd write up a little review for it.
Tekken 5 was released last Friday (January 25,2005) on the PS2. All pre-orders came with an artbook celebrating the ten year anniversary of the Tekken series. They also put out a collector's anniversary bundle for around $100 (which I picked up) that included the game, a hori arcade stick, the artbook (if pre-ordered), and a really awesome fold out DVD case that holds all of the Tekken games.
The graphics are good, they look just like the arcade graphics. The home version has an extended opening as well, which is quite possibly the most amazing opening to a game I've seen in a very very long time (I want to have its babies O_O). The characters all have CG endings (unlike TTT which were very short and done in real time). They all look awesome.
The game also has an "Arcade History" included in it which contains Tekken, Tekken 2, Tekken 3, and StarBlade (I love starblade!). So basically you're getting 5 games. The older versions of the game already have the characters unlocked so you don't have to go through the trouble of doing it.
Story Battle allows to to play as a character and follow thier role in the Tekken tournament (this is how you get the endings). Versus mode allows you to play against other players and keeps track of wins and losses, etc.
Arcade battle (on single player) has you fight random "ghosts" to earn gold and gain ranks. In the arcade version "ghosts" are people's characters that are stored in the machine and fight using AI and that persons style. If you're ghost wins, the next time to play and insert your IC card into the machine you get however much your ghost won. In the console version you fight to gain money to customize your characters (just like in the arcade, except no cards). It doesn't stop at the average 8-10 rounds (i cant remember how many exactly it was) instead it just keeps on going and going, one match after abother. It also allows you to choose which rank you get to fight out of a choice of three.
You can use gold to buy items for your characters, change the color of thier outfits, and in some cases buy new outfits for them. Its a lot of fun to change the appearance of your characters, it just takes a while to earn gold. If you play a lot it should be no problem though.
Once you go up in rank, the fights get harder and harder. The only downside is that if you fight somebody a lower rank then you get less gold. The game also gives a random roullette where you can multiply your gold by 2,3,5,or 10.
It greatly improves on Tekken 4 (which everybody likes to refer to as "the crappy Tekken" apparently) and its alot of fun to play. The gameplay is smooth, and I really can't find anything wrong with it personally.
I'd highly reccomend it.
Tekken 5 was released last Friday (January 25,2005) on the PS2. All pre-orders came with an artbook celebrating the ten year anniversary of the Tekken series. They also put out a collector's anniversary bundle for around $100 (which I picked up) that included the game, a hori arcade stick, the artbook (if pre-ordered), and a really awesome fold out DVD case that holds all of the Tekken games.
The graphics are good, they look just like the arcade graphics. The home version has an extended opening as well, which is quite possibly the most amazing opening to a game I've seen in a very very long time (I want to have its babies O_O). The characters all have CG endings (unlike TTT which were very short and done in real time). They all look awesome.
The game also has an "Arcade History" included in it which contains Tekken, Tekken 2, Tekken 3, and StarBlade (I love starblade!). So basically you're getting 5 games. The older versions of the game already have the characters unlocked so you don't have to go through the trouble of doing it.
Story Battle allows to to play as a character and follow thier role in the Tekken tournament (this is how you get the endings). Versus mode allows you to play against other players and keeps track of wins and losses, etc.
Arcade battle (on single player) has you fight random "ghosts" to earn gold and gain ranks. In the arcade version "ghosts" are people's characters that are stored in the machine and fight using AI and that persons style. If you're ghost wins, the next time to play and insert your IC card into the machine you get however much your ghost won. In the console version you fight to gain money to customize your characters (just like in the arcade, except no cards). It doesn't stop at the average 8-10 rounds (i cant remember how many exactly it was) instead it just keeps on going and going, one match after abother. It also allows you to choose which rank you get to fight out of a choice of three.
You can use gold to buy items for your characters, change the color of thier outfits, and in some cases buy new outfits for them. Its a lot of fun to change the appearance of your characters, it just takes a while to earn gold. If you play a lot it should be no problem though.
Once you go up in rank, the fights get harder and harder. The only downside is that if you fight somebody a lower rank then you get less gold. The game also gives a random roullette where you can multiply your gold by 2,3,5,or 10.
It greatly improves on Tekken 4 (which everybody likes to refer to as "the crappy Tekken" apparently) and its alot of fun to play. The gameplay is smooth, and I really can't find anything wrong with it personally.
I'd highly reccomend it.