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Playaway Lanes
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-Playaway Lanes Information

-BEMANI (MUSIC) GAMES
--DDR SuperNOVA
--DDR Forever
--In the Groove 2
--DDR Extreme / DDR 5th Mix
--beatmania IIDX DistorteD
--Beatmania the FINAL
--Pop'n Music FEVER
--DrumMania V2
--GuitarFreaks V2
--Drummania 8th
--Drummania 5th
--Para Para Paradise 2nd Mix
--DanceManiax 2nd Mix
--Taiko no Tatsujin 8
--Pump It Up: ZERO
--Shamisen Brothers

-FIGHTING GAMES
--Street Fighter 3 Third Strike
--Capcom vs SNK 2
--Guilty Gear XX: SLASH
--King of Fighters X1
--Marvel vs Capcom 2
--Super Street Fighter II X
--Street Fighter Zero 3
--Tekken 5
--Super Puzzle Fighter 2

-OTHER GAMES
--Battle Gear 2
--Bump 'n' Jump
--Ms. Pac Man
--Rampart
--Heavy Barrel
--Xenophobe
--Black Tiger
--Time Pilot '84

-Store Events
--TGA Ranking Battles

Gameplay
Dance Maniax is a dance game that uses four optical sensors to determine player movements. Sensors are positioned such that there are two top and two bottom sensors on each side. In addition, special options (such as center play, doubles, speed modifiers, etc.) are accessible by holding the left arrow button, the right arrow button and the start button after credits have been inserted but before the game has begun. Center play is where one player controls the middle two pairs of sensors. Also, doubles play is where one player controls all eight sensors at once. By default, players are presented with a set of predefined courses, and are able to select one per game, or should they have started the game into the "options" menu, they may also define their own course, or Internet Ranking or Marathon courses(In Dance ManiaX 2nd Mix Append J-Paradise Songs in Dance Maniax 1st where included in Marathon Course).

In-game, the songs are played immediately in sequence: as soon as. Notes scroll in a similar fashion to Dance Dance Revolution: four circles ascend and the player must move their hand over or under the appropriate sensor in time to receive an "OK!" The outer "blue" lanes are the lower sensors, and the inner "pink" lanes correspond to the upper sensors. Should they miss or not hit the sensor in rhythm with the song, their life meter will immediately decrease. Play continues until either all songs in the course have been passed, or it ends as soon as the life meter is fully depleted.

Music
The music of Dance Maniax is varied, showing a wide array of genres and styles. The track listings for each game are comprised of songs created by Konami specifically for the Dance Maniax line of games, songs that had been created by Konami for earlier Bemani games (referred to as transplants), and songs licensed from the Dancemania series of compilation albums. Through a deal with Toshiba-EMI, Konami was allowed to freely license tracks from Dancemania albums in exchange for advertising the albums in the games where the licensed tracks were used. For more information, see Bemani artists



 
DanceManiax Machine (Picture)
 
DanceManiax Gameplay (Picture)
 
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